Animation, VFX, Gaming, Television, Digital Technologies – Will Rule the Perch of the Entertainment Industry: Dilip Chenoy

Animation, VFX, Gaming, Television, Digital Technologies – Will Rule the Perch of the Entertainment Industry: Dilip Chenoy

“Indian media and entertainment industry is multi-dimensional. Due to the global pandemic, the entertainment industry was in the crystal cloud but the internet actually provided a huge opportunity to grow further in the post-pandemic situation.” as quoted by Dilip Chenoy, the Secretary-General of the Federation of Indian Chambers of Commerce and Industry (FICCI). On the…

ORAI Raises INR 3.6 Cr Pre-Series A from Inflection Point Ventures

ORAI Raises INR 3.6 Cr Pre-Series A from Inflection Point Ventures

Enterprise Conversational AI platform, ORAI has raised INR 3.6 cr in a Pre-Series A from Inflection Point Ventures, India’s fastest growing angel investment network, marking ORAI as its 13th deal in 2021. The funds raised would be used for international expansion and collaborations,  sales and marketing along with product development and enhancements. ORAI is YCC…

Bhavishya Garg MX Player

The Tech Impact on Entertainment has Changed Consumer Behaviour: Bhavishya Garg, MX Player

“To grow a business, invest of empathy to the customer is the priority, invest of money comes next,” said Bhavishya Garg, Head of User Experience Department, MX Player, on the second day of SMX India Communication Summit 2021 in the session “Tech Impact on Media And Communication Ahead”. SMX Networks have organized two-day-long Media, Entertainment,…